What version 1.1 changed
1.1 went live on 30 Oct 2026, the game’s first anniversary, and it was free. It added Castle and Sakura, and the note says the three maps together hold 500,000 leaves. Old saves keep working.
Rules that matter for achievements
Custom Mode unlocks after you finish that map in Story. You can set starting money, income, starting tools, all upgrades, and all zones. Achievements still require Story, or Custom with Ranked on and the defaults left alone. A casual custom file will not fill the 54.
The same note adds a timer for Any%, All Leaves, and All Objectives, off by default, and says LiveSplit still works. Input rebinding, three color-blind modes, mouse sensitivity, an inverted X axis, a redone interface, and faster leaf simulation are in the same post. The author calls it not a full changelog, so I do not invent a 1.1.1 or a line-by-line number table. The post also says the game was 50% off when the update landed.
Video
Leaf it Alone 1.1 Sakura map gameplay. Click the preview to load the YouTube player.
Questions
Will my old save break?
The announcement says old saves are fully compatible.
Can I earn achievements in Custom Mode?
Only with Ranked on and default settings. Other custom settings are for play, not for the list.
Related: MapsNew cardsRanked rule
Sources
Limitation: The update summary covers the public announcement and devlogs rather than undocumented changes.
- Independent guide: version 1.1 — checked 2026-11-04
- Steam news: Leaf it Alone 1.1 Is Here — checked 2026-11-04
- Steam devlog on Custom Mode — checked 2026-11-04
- Steam devlog on the 1.1 date — checked 2026-11-04